Laser Etched Holographic Film Material XBOX Controller

Only posting this here since it took us literal months to figure out how to get this product to render somewhat accurately and wanted to share the solution.

It’s important to note that after experimenting with dielectric, films, plastics, and even at one point video textures, what ended up looking most like the real thing was re-creating the laser etched ridges in the film as a very high-resolution bump map, and instead of using view-direction based gradients and dielectrics, using flat textures aligned for different studios differently.
To avoid what I can only describe as a moire pattern in renders, the fine lined bump map had to be tweaked dozens of times to show as little banding at the resolutions we needed to render at. (Pay no attention to the UV wrapping lol)

This product’s holographic texture is similar to a multi-directional lenticular, and reflects different light spectrums highly shaded towards white and pastel.

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Well, great job coming up with a workable solution. I can say right now, that this would give me a bit of panic when I saw what I was being tasked with rendering. Also, thanks for sharing the results.

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Thanks Will, that’s vey kind

Really nice Joey! Quite hard to also predict how it will look after production, can imagine something like that needs a few trials.

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Damn cool material! Could just imagine how hard was to find a working solution for this effect.

I use the same images for a starting point to holographic materials, I hope you didn’t have as hard a time as I did trying to find a decent high res image to use for that! Great job on the final result.